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LINX Dance Team Skill Requirements

Team I (3 hours of class per week) Team II & III (4 hours of class per week) Team IV (4.5 hours of class per week) Team V & VI (6-8 hours of class per week)
chaine turn clean single pirouette clean double pirouette (left and right) triple pirouette
pique pique turns clean chase step leap, step second calypso
pas de bouree triplets proper arabesque switch leap
chase ball change Las Vegas chaine fan kick renverse
kick ball change jazz square tour jete illusions
chase step leap arabesque releve chaine leap barrel roll to the floor
passe balance differentiate between jete and saut de chat knowledge of fouette turns
battement develope    
arabesque sousu    
  bouree    
  chase step leap    
       

 

 

Jr. Company (4.5-6 hours of class per week) Sr. Company (8-12 hours of class per week) Elite Company (6-12 hours of class per week)
differentiate between pique and lame duck triple pirouette (left and right) triple piroutte in degage fouette turns into illusion
pirouette turned out illusions (no hand) pique turn into fouette turn turning switch leap
renverse switch leap fanning tuck jump switch center 
illusions 4 clean fourette turns float turn leg hold turns (outside and inside)
barrel roll to the floor rondverses bent leg and in attitude knee drop multiple pirouettes into leg hold 
knowledge of fouette turns calypso fire bird leap ponche into tilt hold
calypso pique changing spot pirouette in attitue turning discs
switch leap 180 leap toe rises fouette turns changing spot
switch tilt split roll    
pique changing spot axel    
fire bird leap switch tilt    

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